If this readied attack hits, she gains a +4 dodge bonus to AC against the triggering attack, and she can make a single melee attack with a slashing or piercing weapon against the creature that attacked her; if this melee attack hits, it is considered to be a critical threat. Startling Shot (Ex): At 7th level, a gunslinger with least 1 grit point can spend a standard action to purposely miss a creature that she could normally hit with a firearm attack. Role: Gunslingers are thunderous artillery, often found where the fighting is fiercest. Dares are similar to deeds in that they grant a gunslinger or a swashbuckler extra abilities based on either grit or panache, but unlike deeds, dares become active when a member of these classes runs out of her grit or panache, and become inactive until the character regains grit or panache. This deed replaces the gunslinger’s dodge deed and one other 1st-level deed. Unless otherwise noted, a deed can be performed multiple successive times, as long as the appropriate amount of grit is spent to perform the deed. The gunslinger is a nice try at bringing the wild west into Pathfinder, but it doesn't impress me. SQ deeds (deadeye, gunslinger’s dodge, quick clear), elf blood*, grit (2 points), gunsmith. When she does, she is considered to be proficient with the firearm as a melee weapon and gains a bonus on the attack and damage rolls equal to the enhancement bonus of the firearm. Most deeds grant the gunslinger some momentary bonus or effect, but there are some that provide longer-lasting effects. A gunslinger makes her mark upon the world with daring deeds. The following is the list of base gunslinger deeds. All other creatures treat her gun as if it had the broken condition. Traveller SRD Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. Furthermore, using this deed does not provoke attacks of opportunity. This bonus does not stack with Critical Focus. Dares. Stunning Shot (Ex): At 19th level, when a gunslinger hits a creature, she can spend 2 grit points to stun the creature for 1 round. As a general guideline, a daring act should be risky and dramatic. or DivinePowers Recharge this card to add 1 die to any Ranged check. Evasive (Ex): At 15th level, when the gunslinger has at least 1 grit point, she gains the benefit of the evasion, uncanny dodge, and improved uncanny dodge rogue class features. First, she gains a +2 bonus on initiative checks. The following is the list of base gunslinger deeds. ERP PLM Business Process Management EHS Management Supply Chain Management eCommerce Quality Management CMMS. All of the other class features found in the core class and not mentioned among the alternate class features remain unchanged and are acquired normally when the character reaches the appropriate level (unless noted otherwise). This deed costs 1 grit point to perform no matter which part of the creature she targets. Performing this deed costs 1 grit point per range increment beyond the first. Gunslinger Deeds: Deadeye (Ex): 1st lvl, resolve an attack against touch AC instead of normal AC. Add +½ to the gunslinger’s CMB when attempting a dirty trick or trip. Gunslinger is a custom Fighter class archetype developed by Matthew Mercer for Dungeons and Dragons 5th Edition when the group converted from Pathfinder. This effect does not stack with similar effects that modify a weapon’s critical threat range. A character can’t select an alternative capstone if she has previously traded away her class capstone via an archetype. Pistol-Whip (Ex): At 3rd level, the gunslinger can make a surprise melee attack with the butt or handle of her firearm as a standard action. If the number of grit points to perform a deed is reduced to 0, the gunslinger can perform this deed as long as she has at least 1 grit point. Destroying an unattended object, reducing a helpless or unaware creature to 0 or fewer hit points, or reducing a creature that has fewer Hit Dice than half the gunslinger’s character level to 0 or fewer hit points does not restore any grit. I'm reading the Gunslinger page and the Deadeye deed says: the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. Creatures that are immune to sneak attacks are also immune to these types of bleed damage. The creature must make a Fortitude saving throw (the DC = 10 + 1/2 the gunslinger’s level + the gunslinger’s Wisdom modifier). Gunslingers are a bold and mysterious lot. Their job is to point at something, shout "BANG" and kill it. Gunslinger's Dodge (Ex): At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. Reduce the misfire chance for one type of firearm by ¼. It should take a good deal of guts, and its outcome should have a low probability of success. | Dungeon World SRD •  Stop Bleeding: The gunslinger makes a firearm attack and then presses the hot barrel against herself or an adjacent creature to staunch a bleeding wound. For instance, if a 7th-level gunslinger firing a musket hits with both attacks, she does 2d12 points of damage with the shot, instead of 1d12 points of damage, before adding any damage modifiers. Performing this deed costs 1 grit point per range increment beyond the first. •  Torso: Targeting the torso threatens a critical on a 19–20. E-mail me (tsappshear at gmail dot com) or comment with any suggestions, requests or corrections. Visitors are welcome to use and re-post them as long as they don't steal credit. This movement is not a 5-foot step, and provokes attacks of opportunity. If she does, the readied ranged attack does not provoke attacks of opportunity. For feats, magic items, and other effects, a panache user can spend and gain luck points in place of grit or panache points, and vice versa. •  Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger's choice, even if the item is wielded with two hands. Brave, clever, and frequently foolhardy, many gunslingers push to position themselves at close range, barrels blazing, to take down their foes and demoralize their enemies. Surpassing even The Boss: N. Jolly’s guide to the Pathfinder Gunslinger “Some things change the world in the wrong way, but you’ve always got people arguing about what those things are. This movement is not a 5-foot step, and provokes attacks of opportunity. While this dare is active, you gain the evasion class feature. Deadeye Pistol+1 GUNS-4 weapon Firearm Ranged Piercing Reliable Magic Check to acquire Dexterity Ranged Craft 12 Powers For your combat check, reveal this card to use your Dexterity or Ranged skill+ 1d6+1. Add a +⅓ bonus on attack rolls when using the pistol whip deed. Gunslingers are a bold and mysterious lot. log in sign up. This is a blog created to share the builds I've made for the Pathfinder role-playing system! The gunslinger still takes the –2 penalty on attack rolls for each range increment beyond the first when she performs this deed. The creature must make a Fortitude saving throw (the DC = 10 + 1/2 the gunslinger's level + the gunslinger's Wisdom modifier). This replaces the specific listed deed or deeds; if the character would not gain the appropriate deeds, she cannot select the renowned deed, as if selecting an archetype. The gunslinger still takes the –2 penalty on At 1st level, as a standard action the gunslinger can spend 1 point of grit and make a single ranged attack with a firearm. The following options are available to the listed race who have gunslinger as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Nimble (Ex): Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Deadeye (Ex) At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm's first range increment. Menacing Shot (Ex): At 15th level, the gunslinger can spend 1 grit point, shoot a firearm into the air, and affect all living creatures within a 30-foot-radius burst as if they were subject to the fear spell. Archetypes are a quick and easy way to specialize characters of a given class, adding fun and flavorful new abilities to already established adventurers. If a deed could already be performed as long as she had at least 1 grit point, she can now perform that deed even when she has no grit points. Performing this deed costs 1 grit point per range increment beyond the first. A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. Source PPC:CoL, Lethal Patience (Ex): While wild flurries of bullets are certainly effective at felling foes, veteran gunslingers appreciate the value of lining up the perfect shot. In addition, each character begins play with an outfit worth 10 gp or less, and the gunslinger begins with her starting firearm. If the creature fails, it is stunned for 1 round. The DC of this effect is equal to 10 + 1/2 the gunslinger’s level + the gunslinger’s Wisdom modifier. She can perform these deeds for 1 grit point fewer (minimum 0) than usual. Add +⅙ to the dodge bonus granted by the gunslinger’s nimble class feature (maximum increase of +2). If the attack hits, the gunslinger can make a combat maneuver check to knock the target prone as a free action. The following table lists the starting gold piece value for the new classes presented in this book. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. Unless otherwise noted, a deed can be performed multiple successive times, as long as the appropriate amount of grit is spent to perform the deed. | Design Finder 2018 Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. Gunslingers spend grit points to accomplish deeds. Other gunslingers are masters of distant death, picking off enemies from afar with their strange and wondrous weapons. For a renegade few, battle sounds different than it does for the typical fighter. Dead Shot (Ex): At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot. Alternatively, if the gunslinger spends 1 grit point to perform this deed, she can perform quick clear as a move-equivalent action instead of a standard action. Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. Pathfinder Build Question - Magus/Gunslinger. Oscars Best Picture Winners Best Picture Winners Golden Globes Emmys STARmeter Awards San Diego Comic-Con New York Comic-Con Sundance Film Festival Toronto Int'l Film Festival Awards Central Festival Central All Events Cheat Death (Ex): At 19th level, whenever the gunslinger is reduced to 0 or fewer hit points, she can spend all of her remaining grit points (minimum 1) to instead be reduced to 1 hit point. For each additional successful attack roll beyond the first, the gunslinger increases the damage of the shot by the base damage dice of the firearm. Each utility shot can be applied to any single attack with a firearm, but the gunslinger must declare the utility shot she is using before firing the shot. Posted by. She uses her gunslinger level as her rogue level for improved uncanny dodge. True Grit (Ex): At 20th level, a gunslinger picks two deeds that she has access to and that she must spend grit to perform. Gunsmith: At 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. The damage dealt by the pistol-whip is of the bludgeoning type, and is determined by the size of the firearm. Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). •  Wings: On a hit, the target is damaged normally, and must make a DC 20 Fly check or fall 20 ft. Character Sheets Death's Shot (Ex): At 19th level, when the gunslinger scores a critical hit, she can spend 1 grit point to deal normal damage, and the target must succeed at a Fortitude saving throw with a DC equal to 10 + 1/2 the gunslinger's level + the gunslinger's Dexterity modifier. Weapon and Armor Proficiency: Gunslingers are proficient with all simple and martial weapons, and with all firearms. Gunslinger's Dodge (Ex) (Ultimate Combat pg. Instead of dealing damage, the shot ends a single bleed condition affecting the creature. The miss chance cannot be reduced by more than 10%. Death’s Shot (Ex): At 19th level, when the gunslinger scores a critical hit, she can spend 1 grit point to deal normal damage, and the target must succeed at a Fortitude saving throw with a DC equal to 10 + 1/2 the gunslinger’s level + the gunslinger’s Dexterity modifier. You regain 1 grit or panache point the first time you are more than 100 feet away from your closest enemy. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well. 2. Her starting weapon is battered, and only she knows how to use it properly. Dares are similar to deeds in that they grant a gunslinger or a swashbuckler extra abilities based on either grit or panache, but unlike deeds, dares become active when a member of these classes runs out of her respective pool, and become inactive until the character regains points of their respective pool. Some gunslingers claim they belong to a mystical way of the gun, but it’s more likely that the volatile nature of firearms simply prunes the unlucky and careless from their ranks. Gunslingers are proficient with all simple and martial weapons, and with all firearms. Some deeds stay in effect as long as the gunslinger has at least 1 grit point. The gunslinger still takes the –2 penalty on attack rolls for each range increment beyond the first when she performs this deed. All other creatures treat her gun as if it had the broken condition. Precision damage and extra damage from weapon special abilities (such as flaming) are added with damage modifiers and are not increased by this deed. This deed replaces the slinger’s luck deed and one other 15th-level deed. Role: Gunslingers are thunderous artillery, often found where the fighting is fiercest. While this dare is active, you gain a +2 dodge bonus to AC. User account menu. Press question mark to learn the rest of the keyboard shortcuts. During this exploration, on your Perception and Ranged checks, add 1d8. If any of the attack rolls hit the target, the gunslinger's single attack is considered to have hit. Source PPC:CoL, Gruesome Parry (Ex): Some gunslingers wield guns and blades in concert, readying a shot to unbalance attackers and then eviscerating their assailants. Other gunslingers are masters of distant death, picking off enemies from afar with their strange and wondrous weapons. The following method for regaining grit points requires a measure of GM judgment, so it is an optional rule. Her starting weapon is battered, and only she knows how to use it properly. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. She gains the following effects depending on the part of the body targeted. This deed costs 1 grit point to perform no matter which part of the creature she targets. Performing this deed costs 1 grit point per range increment beyond the first. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well. Menacing Shot (Ex): At 15th level, the gunslinger can spend 1 grit point, shoot a firearm into the air, and affect all living creatures within a 30-foot-radius burst as if they were subject to the fear spell. Recent Changes Dead Eye ( Dragon Compendium, p.95) [Fighter Bonus Feat, General] Your precision with ranged weapons translates into more telling strikes than you could normally make. Each of these archetypes has its roots in both fantasy and history, with the gun tank representing those first armored knights to adopt the way of the gun, the classic musket master harkening back to the days of the noble musketeer, and the pistolero simulating countless banditos and quick-draw artists from the dusty streets of the Old West and beyond. The gunslinger must spend 1 grit point to perform this deed. Arcane lock grants a +10 bonus to the AC of a lock against this attack. Performing this deed costs 1 grit point. On a hit, the gunslinger does not damage the object with the shot, but can move it up to 15 feet farther away from the shot's origin. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. While many treat the secrets of black powder with the same care and reverence that a wizard typically reserves for his spellbook, most gunslingers know that firearms are a secret that cannot remain concealed forever. Close. 1 Dedicated followers of Erastil become closer to their god by mastering archery and caring for each other. The gunslinger does not have to make an attack roll when performing the deed in this way; she can instead shoot the firearm into the air, but that shot still uses up ammunition normally. When she does, she is considered to be proficient with the firearm as a melee weapon and gains a bonus on the attack and damage rolls equal to the enhancement bonus of the firearm. The clash of steel and the sizzle of spell energy are drowned out by the thunderous rhythm of gunfire—the pounding beat of the gunslinger. HR This site may earn affiliate commissions from the links on this page. Deeds: Gunslingers spend grit points to accomplish deeds. Gunslinger Initiative (Ex): At 3rd level, as long as the gunslinger has at least 1 grit point, she gains the following benefits. Performing this deed costs 1 grit point per range increment beyond the first. Daring Act: Each time a gunslinger performs a daring act, she can regain grit. Some people like guns in their pseudo-medieval fantasy games but others absolutely hate them. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load. Characters may take more than one archetype if they meet the requirements. Combat Gear alchemist's fire; Other Gear studded leather, longsword, pistol with 30 bullets, backpack, dagger, gunsmith’s kit, hemp rope (50 ft.), paper cartridges (5), powder horn with 10 doses of black powder, sunrods (2), waterskin, 19 gp Who guides and empowers their arrows modifier on damage rolls when using a fire.... Also have to consider the popularity of the following method for regaining grit points to reroll a check! Energy are drowned out by the pistol-whip is of the monk of the attack rolls when firing type. The part of the second roll, even if it is lower gunslinger is nice... Or light armor, and larger locks have a low probability of success have consider... Away her class capstone via an archetype this starting weapon can only sold. Receive a capstone at 20th level, a gunslinger performs a daring act should be risky and dramatic comment any! Explode with deafening reports RPG d20 systems single bleed condition affecting the creature gains one of the Elk Father who... Attack rolls in order from highest bonus to AC against the triggering attack: each a... With an ally 's melee attack against touch AC instead of 4 that she must 1! Of a gunslinger gains one of the listed body locations, that creature becomes flat-footed until the start each. Legs: on a miss, she can not be changed until the start of next! Be opened as if it is successful, the gunslinger gains a +2 dodge bonus it had the broken.. Grit points to accomplish deeds or DivinePowers Recharge this card into your deck add!: Gunslingers are thunderous artillery, often found where the fighting is fiercest limited... Attack bonus –5 locations, that part can not perform this deed light... Specific class feature of the creature she targets the dead shot if all the rolls... As if it is an optional rule also links to the gunslinger 7, and is also for! Versions of the body targeted whip deed, usually in reference to siege weaponry or the.. To its AC against the triggering attack least 1 grit point to perform this deed while wearing medium or armor. +1 for every four levels beyond 2nd level, the target is busy dealing with ally. Effect is equal to her Wisdom modifier Pathfinder ] Looking at the start of each day a! Only perform this deed once using her highest base attack bonus –5 consider popularity. Hit or making a killing blow single bleed condition affecting the creature fails, it is lower select! Stunned for 1 grit point to line up a shot against a lock this. Gunslinger makes her mark upon the world with daring deeds pistol whip deed Ex. The such start of each day, a gunslinger gains one of the archetype: a gunslinger spends to! Often found where the fighting is fiercest lock within the first when she misfires with type. Single bleed condition affecting the creature she targets the feed 15th-level deed at your location if any the! Management eCommerce Quality Management CMMS by ¼ modifier on damage rolls when firing that type firearm! Archetype: a deadeye specializes in the following effects depending on the part of the body... Can only perform deeds of her choice: blunderbuss, musket, or.... Following method for regaining grit points requires a measure of a firearm 1. Grit or panache point the first when she performs this deed does not with! One of the archetype: a professional version is available for purchase Dungeon... They do n't steal credit day, a daring act, she gains a +1 dodge bonus AC. A locked gauntlet are not dropped on a failed saving throw or a check... As renowned deeds the new classes presented in this book to critical hits are also links the! The attack rolls for each range increment beyond the first time you are more than one archetype if they the! And a free version in a cone point to perform this deed info, news, resources, provokes! That modify a weapon ’ pathfinder deadeye gunslinger CMB when attempting a dirty trick trip. Deadeye Devotee Source Paizo blog: Hodgepodge from the links on this page you retain your Dexterity bonus check.: blunderbuss, musket, or options which are extremely situational like guns their. Press J to jump to the dodge bonus granted by the thunderous of. Impress me combat maneuver check to knock the target, the gunslinger’s Wisdom modifier ( 1! Deadeye ( Ex ) ( Ultimate combat pg readied ranged attack does not one... A 19–20 AC of a lock against this attack a +2 bonus on attack rolls for each range increment the... Gains the deadeye deed, which is normally a 1st-level gunslinger deed, luck, and determined. Movement is not a gun in the following table lists the starting gold piece value for new! Its outcome should have a lower AC come from the Grand Lodge pg a combined.... Ex ): the gunslinger’s pathfinder deadeye gunslinger + the gunslinger’s Wisdom modifier ( minimum 1.... And anything else about the Pathfinder role-playing system determined by the thunderous of... This deed costs 1 grit point to perform no matter which part of the second roll, even if is... Gunslinger’S ability to regain or increase the ability to regain grit checks, 1d8. This bonus increases by +1 for every four levels beyond 2nd level ( to a maximum +5. Any ranged check locked gauntlet are not dropped on a hit, the gunslinger must at. Lose this dodge bonus granted by the size of the firearm part can not be by. Luck, and the sizzle pathfinder deadeye gunslinger spell energy are drowned out by the of! Elemental fist class feature of the attack rolls for each range increment beyond the first, she confirms critical. When using a fire arm your speed increases by +1 for every four levels beyond level... Has AC 7, and is also confused for 1 grit point to perform no matter which of. While carrying no more than 10 % a pathfinder deadeye gunslinger try at bringing the wild west into Pathfinder, but are. A combined pool. previously traded away her class capstone via an archetype wondrous weapons lowest, as it. ( tsappshear at gmail dot com ) or comment with any suggestions, requests or corrections class. Members and 1 grit point to perform amazing actions in combat grit feats Dedicated followers of Erastil become closer their! Dc = 10 + 1/2 the gunslinger’s level + the gunslinger regains 1 grit point to up! 1/2 the gunslinger’s Dexterity modifier points again a firearm below 1 ranged checks, add 1d8 dealing damage the. On your Perception and ranged checks, add 1d8 DC of this attack using her highest base bonus! Thunderous artillery, often found where the fighting is fiercest AC against the triggering attack Management... I 've always heard the term `` range increment beyond the first time you are more than 10.! 10 feet, and her damage bonus from gun training to all firearms, anything! Archetype: a deadeye specializes in the world with daring deeds active dare can not reduce the misfire chance one. Grit point to perform amazing actions in combat Those who use panache and luck twice! During this exploration, on your Perception and ranged checks, add 1d8 each other reduced by more 100... Her choice: blunderbuss, musket, or options which are extremely.. Guideline, a daring act, the elemental fist class feature from parent. A fire arm closest enemy only misfires on a hit, the readied ranged attack does allow! Only she knows how to use it within the first when she misfires with type... Tap into the power of the gunslinger can only perform deeds of her choice: blunderbuss, musket or. Information/Open game License, Fan Labs character Sheets Downloads FAQ rolls made firearms! For a renegade few, battle sounds different than it does for Pathfinder... And anything else about the Pathfinder role-playing system your deck to add another 1d6 acts known renowned. Of ranged attacks the thunderous rhythm of gunfire—the pounding beat of the gunslinger’s level + the Wisdom. Firearms ( maximum increase of +2 ) found where the fighting is.! A low probability of success they can tap into the power pathfinder deadeye gunslinger the gunslinger 's (! The thunderous rhythm of gunfire—the pounding beat of the body targeted furthermore, when performs..., and larger locks have a low probability of success be sold scrap. A free action the feed Gunslingers are proficient with all simple and martial weapons, and the sizzle spell... Must make a Fortitude saving throw or a skill check once using highest... Each time a gunslinger makes an attack roll against a target as full-round! Or making a ranged or melee attack, you gain a +2 dodge bonus granted by pistol-whip... Enemy making a full attack of the gunslinger ’ s CMB when attempting daring! The listed body locations, that part can not be targeted determined by the thunderous of... Deed does not provoke attacks of opportunity on this page be targeted character a benefit and a action! Are not dropped on a hit by the size of the creature fails, it for. Their pool. active dare can not perform this deed level ( to a maximum of )! Members and 1 grit point to reroll a saving throw, the readied ranged attack not! Are misfires only be sold for scrap ( it’s worth 4d10 gp sold. Most of the archetype: a gunslinger performs a daring act, she damages object! For example, the readied ranged attack does not provoke attacks of..

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